Creative Cambridge 2019 Schedule

Tuesday 19 November 2019

St Catharine’s College, Trumpington Street, Cambridge CB2 1RL map

Join the conversation

  • 9.30am: Arrival and registration


  • 10.00am: Talks

    • Chris Doran, Cambridge Enterprise

      Chris Doran is currently Entrepreneur-in-Residence at Cambridge Enterprise.  In 2005 he founded Geomerics, whose Enlighten technology has since been used in 100s of games, including FIFA, Star Wars Battlefront and Overwatch. Chris is a regular mentor to academics looking to develop their technology beyond academia and has helped many of them start out on their journey. Chris is also a Director of Studies in Physics for Sidney Sussex College and is the author of many research papers and a book on Geometric Algebra.

    • Jan Storgards, REACTOR

      Jan Storgards is Sector Lead for the Creative Industries at Anglia Ruskin University and Director of REACTOR. Jan’s role at ARU is about keeping Anglia Ruskin University as a key player in digital and creative sectors by working closely with technology startups/SMEs and larger enterprises, connecting industry to ARU academics.

      REACTOR is a regional development project led by Anglia Ruskin University and co-funded by the European Regional Development Fund. The project’s aim is to support small, medium enterprises to grow their business through the use of applied games in the Cambridgeshire/Peterborough region.

  • 10.30am: Panel

    • Chris Doran and Jan Storgards are joined by:

      Emma Reay, Faculty of Education

      Nicolas Nizar Romdane, Virtual Arts Ltd

      Tina Basi, University of Cambridge

    • Emma Reay, Faculty of Education, University of Cambridge

      Emma Reay is a PhD Researcher based in the Faculty of Education at the University of Cambridge and an Associate Lecturer at Anglia Ruskin University, where she teaches a course in Critical Approaches to Video Games. She also works as a consultant for games development studies, higher education institutions, and children’s media companies.

    • Nicolas Nizar Romdane, Virtual Arts Ltd

      Nicolas Romdane is CEO and Founder of Virtual Arts Ltd., a start-up developing Extended Reality Software Technology and Content. Prior to Virtual Arts, Nicolas was the Director of the Developer Ecosystem at Arm.


    • Tina Basi, University of Cambridge

      Dr Tina Basi is a sociologist and expert in knowledge exchange and impact for the social sciences, previously the Knowledge Exchange Manager at the London School of Economics and Political Science, she is currently leading on the University of Cambridge’s ESRC Impact Accelerator activity.

  • 11.00am: Demo

    • Virtual Arts Ltd demo

      Virtual Arts Ltd is a Virtual Reality and Augmented Reality interactive content and tech development startup based in Cambridge.

  • 11.15am: Coffee


  • 11.45am: Talk

    • Kate Devlin, King's College London

      Kate Devlin is Senior Lecturer in Social and Cultural Artificial Intelligence at King’s College London. A former archaeologist, with a PhD in computer science, her research in Human-Computer Interaction and Artificial Intelligence investigates how people interact with and react to technologies, both past and future. She is the author of Turned On: Science, Sex and Robots (Bloomsbury, 2018), which examines the ethical and social implications of technology and intimacy, and she ran the UK’s first sex tech hackathon in 2016.

  • 12.15pm: Panel

    • Daniel Pett, The Fitzwilliam Museum

      Daniel Pett is Head of Digital at the Fitzwilliam Museum.

      Dan was previously Digital Humanities lead at the British Museum, where he designed and implemented digital innovation connecting humanities research, museum practice, and the creative industries. In doing so, he has created extensive cross-disciplinary and cross-sector networks. He is an advocate of open access, open source and reproducible research. He holds Honorary posts at UCL Institute of Archaeology and the Centre for Digital Humanities and publishes regularly in the fields of museum studies, archaeology and digital humanities.

      Dan’s first major project at the British Museum was to design and build the award winning Portable Antiquities Scheme database (which holds records of over 1.3 million objects) and enabled collaboration through projects working on linked and open data (LOD) with ISAWNYU and the American Numismatic Society, crowdsourcing and crowdfunding (MicroPasts), and developing the British Museum’s 3D capture reputation. Daniel is Fellow of the Society of Antiquaries, London and the Royal Geographical Society.

    • Jennifer Wexler, The Fitzwilliam Museum

      Dr Jennifer Wexler is an AHRC-funded Creative Economy Engagement Fellow at the Fitzwilliam Museum working with Museum in a Box to explore fresh ways of presenting and telling stories around museum collections via digital tactile experiences. Read more about the project here!

    • George Oates, Museum in a Box

      George Oates is an award-winning interaction designer who has worked in and around the web since 1996. She has two companies: Museum in a Box, a new play on the old idea of museum handling collections, and Good, Form & Spectacle, a nimble software agency focussed on cultural heritage projects. Cultural clients include British Museum, Smithsonian Institution, Wellcome Trust, Het Nieuwe Instituut, and MoMA.

  • 12.50pm: Lightning talks

    • Oliver Dunn, Faculty of History, University of Cambridge

      Dr Oliver Dunn is a member of the Faculty of History, University of Cambridge and is a Research Associate for the Cambridge Group for the History of Population and Social Structure.

      Oliver will be introducing THOTH (Transcription of Historical Objects with Tabulated Handwriting), a new tool for automatically extracting historical data from manuscript sources.

    • Laura Davies, King's College London

      Dr Laura Davies is Lecturer and Director of Studies in English at King’s College and PI for an interdisciplinary research and impact project “A Good Death: tackling the challenges of thinking and talking about death through encounters with literature and the arts”.

    • Matt Polaine, British Antarctic Survey

      Matt Polaine is Aurora Innovation Manager at the British Antarctic Survey. He will pitch on “Games, Climate Science, Circular Economy and Service Design”.

  • 1.00pm: Lunch


  • 2.00pm: Talks

    • Nicola Buckley, Cambridge Junction

      Nicola Buckley is Chair of Trustees at Cambridge Junction.

      Nicola is also Associate Director of the Cambridge Centre for Science and Policy.

    • Rachel Drury and Rich Hall, Collusion

      Rachel and Rich are Directors of Collusion.

      Rachel is a creative producer, fundraiser and strategist. She co-founded Collusion with Simon Poulter in 2014 after a sabbatical period spent at the University of Cambridge Computer Laboratory exploring what she considered to be a latent opportunity for the Cambridge area to become a leader in interdisciplinary art and tech practice. For 15 years, Rachel worked at a senior level for Arts Council England working to support growth in the arts sector and contributing to strategic place-making initiative with local authorities, regional agencies and national bodies. Rachel has a MA in Arts Management and a BA in European Philosophy & Literature.

      Rich is a creative technologist focused on helping artists to realise their ambitions. He is experienced in devising and delivering a broad range of technology systems. Prior to joining Collusion in January 2017, Rich spent 14 years working in IT strategy and software development roles at Cambridgeshire County Council.  Rich has an MSc in Computer Graphics & Virtual Environments and a BSc in Computer Science.

  • 2.30pm: Panel

    • Nicola Buckley, Rachel Drury and Rich Hall are joined by:

      Silvia Baudone, Start Codon

      Steve O’Connor, Sigma Consulting and CamCreatives

    • Silvia Baudone, Start Codon

      Silvia is Programme and Partnerships Manager at Start Codon, the Cambridge-based life sciences accelerator, and is responsible for managing relationships with syndication partners and running the support programme for portfolio companies.

    • Steve O'Connor, Sigma Consulting and CamCreatives

      Steve O’Connor is Design Lead at Sigma, a user experience and digital design agency and co-organiser of CamCreatives, the largest network of creatively-minded folk in Cambridge. He is also creator of creativeConf 2015.

  • 3.00pm: Lightning talks/pitches

    • Janina Schupp, University of Cambridge

      Janina Schupp is an academic and media practitioner. She is currently working on developing new digital methodologies to innovate film and architecture research.

      This talk explores a digital cinematic museum to compare, contrast and communicate everyday practices in different cultures, which were created through an innovative digital database tool and methodology that enables the systematic extraction, cataloguing and analysis of cinematic portrayals of ordinary life from different countries in over 100 films.

    • David Brierley, Faculty of Education, University of Cambridge

      David is a video game, mental health and learning researcher. He is seeking potential collaborations and funding opportunities to conduct a PhD research project on the effects of different types/ genres of video games towards students’ mental health and learning (STEAM).

    • Alina Loth, University of Cambridge Public Engagement

      Dr Alina Loth is Public Engagement Coordinator at the University of Cambridge. Her background is in Science and Fine Art and she has worked as a freelance research illustrator for over 10 years.

  • 3.15pm: Coffee


  • 3.45pm: Talks

    • Pamela Burnard, Faculty of Education

      Pamela Burnard is Professor of Arts, Creativities and Educations at the Faculty of Education, University of Cambridge. She co-convenes the British Educational Research Association (BERA) Special Interest Group, Creativities in Education and the University of Cambridge Arts and Creativities Research Group. She is co-editor of the Journal Creativity and Thinking Skills. She has published widely with 12 books and over 100 articles which advance and expand the conceptualisation and plural expression of diverse creativities in practice across early years, primary and secondary school settings, through to creative and cultural industry sectors. Four of her most recent funded projects investigate STEAM Reconfigurings for future-making education (creative and arts-based pedagogies; trans/intra/interdisciplinary pedagogies); WISE (Women in Social Enterprises); MUSICEUM (How music matters to young children in museum spaces) and Ungendering Music: Theorising enactments of diverse creativities in practice.

    • Julian Huppert, Jesus College Intellectual Forum

      Dr Julian Huppert is an academic and politician. He was the Member of Parliament for Cambridge 2010-5, and is now the Director of the Intellectual Forum at Jesus College, Cambridge. The aim of the Intellectual Forum is to foster interdisciplinary activities and discussions of all kinds. He used to be a percussionist, and has an abiding dislike for Ravel’s Bolero.

  • 4.20pm: Panel

    • Bill Nicholl, Designing Our Tomorrow

      Bill Nicholl works in the Faculty of Education, University of Cambridge and his research interests focus around socio-cultural approaches to creativity and in particular the role of the teacher in teaching for design creativity. He is a co-founder of a research project called Designing Our Tomorrow (in conjunction with Ian Hosking in the Engineering Department), which empowers young people to solve meaningful Design problems.

    • Alina Loth, University of Cambridge Public Engagement

      Dr Alina Loth is Public Engagement Coordinator at the University of Cambridge. Her background is in Science and Fine Art and she has worked as a freelance research illustrator for over 10 years.

  • 4.50pm: Closing remarks


Banner photo by Efe Kurnaz on